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Advanced [show]


Gerald Easton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears his blonde hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Stableman and was forced into it by his family.

Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Family. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Easton, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp. Finely wrought small gold bracelet (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Average lock.


Social Check DCs


Kyle Marley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple grey robe with black stripes complete with hood. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His gray eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Human culture. The war was a terrible time for him, and Kyle does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west, but his parents moved at a very young age to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Racist, Depressed, Antagonistic. Bonds: Military, Immigrant. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Kyle Marley, Male Human Paladin 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)17 (+3) 12 (+1)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Ainsley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He prefers to wear brown pants and tee shirts. His brown hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: Wants a kiss.

Ideals: Joker, Entrepeneur. Bonds: Has a crush, Adventurer, Family. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Adelard Ainsley, Male Human Barbarian 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 47000 sp. Jade (130 gp). Moss agate (8 gp). Black pearl (1000 gp). Amber (130 gp). 1 Minor magic item.


Social Check DCs


Trey Addington, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and wears a blue shirt with thin green vertical stripes and white pants. His hair is cut close to his head. His eyes are likewise violet. His teeth are white and perfect.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: His mother raised him in a mountain cabin. In his 12th year, his parents were killed by a drow raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A deep hatred of drow; and to settle down with his crush

Ideals: Logical. Bonds: Attractive, Enemies, Nature, Has a crush. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Trey Addington, Male Human Monk 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 12 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 6 (-2)7 (-2) 13 (+1)14 (+2)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nicholas Hallewell, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: Nicholas was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered poetry. He has drifted from career to career and currently works as a Mason.

Motivation: An old rival family wants him found; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Logical, Artistic. Bonds: Attractive, Job, Family. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nicholas Hallewell, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 40 pp.


Social Check DCs

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