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Advanced [show]


John Clapham, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized ruby on his left hand. He keeps his long golden hair kept up in a rat tail. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast island. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero.

Flaws: Insane, Addict. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

John Clapham, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Red garnet (120 gp).


Social Check DCs


Thomas Tattersall, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his blonde hair. His eyes are green and he is always smoking a pipe.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Thomas was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Insomniac. Bonds: Attractive, Military. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Thomas Tattersall, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Insight +1, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 40 pp. Jasper (20 gp).


Social Check DCs


Lance Elton, Male Human [Permalink]

Personal [hide]

Description: This man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his scimitar. He is muscular with a powerful set of arms. His black hair is slicked back into a classic pompadour. His eyes are gray and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Ugly, Emotional. Bonds: Rich. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Lance Elton, Male Human Bard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 100 gp.


Social Check DCs


Trym Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes peer out from beneath his broad green hat.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Weaver. He has achieved small success as a Weaver.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Extrovert, Gifted. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Wentworth, Male Human Wizard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)7 (-2) 14 (+2)11 (+0)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Ernest Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in white turtlenecks beneath a violet coat with grey slacks. His silver hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.

History: He was born in the north. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's father didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.

Motivation: To end his boredom; and marry his sister to traveling adventurers

Ideals: Opinionated. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Family. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Bentley, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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