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NPC Generator

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Advanced [show]


Trym Clifton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. He has auburn hair. He has gleaming, smiling green eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Ideals: Impeccable. Bonds: Rich, Mentor, Job. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Trym Clifton, Male Human Sorcerer 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp. Eye agate (6 gp). Red spinel (100 gp). Pink pearl (100 gp). Jasper (70 gp). 1 Minor magic item.


Social Check DCs


Thomas Brady, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man prefers to wear black pants and tee shirts. His long auburn hair is drawn into a two foot long braid. His gray eyes dart from person to person.

Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Thomas was born in the north. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Optimist, Persistence. Flaws: Insane. Bonds: Attractive, Family. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Thomas Brady, Male Human Aristocrat 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 80 pp. 1 Magnifying glass. 1 Average lock. 1 Good lock.


Social Check DCs


Frederick Altham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tan painted combat armor at almost all times and is in decent physical shape. His hair is always cut to a buzz. He has gleaming, smiling violet eyes.

Personality: While he acts the brute, he is far gentler than he would appear. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: From birth he was tutored by a cruel and relentless mentor. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush

Ideals: Fighting, Artistic, Gifted. Bonds: Mentor. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Frederick Altham, Male Human Adept 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 8 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Dean Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered monstrous two handed axe and tarnished shield as well. His moppish blonde hair is in a traditional bowl cut. His gray unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. Through the years after Dean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Dean's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Passionate. Flaws: Ugly, Disease, Antagonistic. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Dean Heiser, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)17 (+3) 5 (-3)10 (+0)
Skills Medicine -1, Nature +5
Senses Passive Perception 7
Languages Common, Elven, Druidic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Alex Astley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of luck around his neck, and a falchion on his belt. He wears his black hair up. His half smiles and amber eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Alex was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Persistence, Extrovert. Bonds: Attractive. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Astley, Male Human Ranger 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Fire opal (500 gp). Amethyst (150 gp). Tourmaline (150 gp). Lapis lazuli (8 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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