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Advanced [show]


Gomory Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a illithids raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Architect like his father before him.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Religious, Enemies. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Gomory Payton, Male Human Ranger 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)16 (+3) 8 (-1)9 (-1)
Skills Persuasion +2, Religion +6
Senses Passive Perception 9
Languages Common, Draconic, Dwarven, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Addington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy brown pantaloons and a yellow scarf. He has a auburn handlebar mustache and slicked back auburn hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Addict. Bonds: Poor, Job, Enemies. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Richard Addington, Male Human Barbarian 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Tim Ashton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his silver hair in a flapper bob. His fierce green eyes like to dwell on things.

Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Tim studied abroad. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Impeccable, Gifted. Bonds: Attractive. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Tim Ashton, Male Human Wizard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Randal Beckwith, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Sailor, he is not a threatening figure. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Randal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the south to a Sailor, Randal learned a great deal about his mother's area of expertise. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He has drifted from career to career and currently works as a Sailor.

Motivation: To protect his home; and to clean up the streets

Ideals: Artistic, Fighting, Gifted. Flaws: Ugly. Bonds: Job, Guardian. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Randal Beckwith, Male Human Monk 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 3 Thunderstones. 7 Acid flasks. 1 Everburning torch.


Social Check DCs


Heward Tatum, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His long silver hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 7 years old his parents immigrated from the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Impeccable, Joker. Bonds: Attractive, Immigrant, Religious. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Heward Tatum, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)6 (-2) 15 (+2)13 (+1)
Skills Nature +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 pp. 1 Disguise kit. 1 Healer’s kit.


Social Check DCs

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