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NPC Generator

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Advanced [show]


Anselm Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Server does. His red hair is cut jaggedly and amateurishly. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised by priests from a young age. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Server.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Server

Voice: Italian accent

Attributes [hide]

Anselm Thorpe, Male Human Bard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 70 pp. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Gomory Bentley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His silver hair and beard is wavy and long. His fierce green eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His mother raised him in a mountain cabin. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Nature, Immigrant, Rich. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Gomory Bentley, Male Human Bard 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 100 gp. Black pearl (1200 gp). Violet garnet (1200 gp).


Social Check DCs


Bernard Harper, Male Human [Permalink]

Personal [hide]

Description: This man wears grey painted combat armor at almost all times, and sports empty pouches on his belt. His deerstalker hat is riddled with cuts and holes. His eyes are brown and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Bernard has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Justice, Logical. Flaws: Ugly, Disease. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Bernard Harper, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 1700 sp. Chrysoberyl (80 gp).


Social Check DCs


Drogo Harper, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his golden hair in a flapper bob. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Fisher. He hasn't been sleeping well lately.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and human compassion

Flaws: Hedonist, Disease, Insomniac, Racist. Bonds: Job. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Drogo Harper, Male Human Rogue 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp.


Social Check DCs


Anthony Everly, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Armorer.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Logical. Flaws: Ugly. Bonds: Job. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Anthony Everly, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)14 (+2) 12 (+1)7 (-2)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1100 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs

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