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Trym Barton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and is well dressed, constantly wearing a grey suit, brown shirt, and black tie. His right leg appears badly burned and disfigured. He wears his blonde hair down. His blue eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He is able to make almost anything out of random pieces of junk.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the west, certain he would find work there.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Gifted. Bonds: Religious, Family, Immigrant. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Trym Barton, Male Human Commoner 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Patrick Tinley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears light armors faded through time and improper care. His chestnut hair is unkempt and raggedy. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he feels threatened by others

Ideals: Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Patrick Tinley, Male Human Monk 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Richard Melancon, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. He wears his red hair down. He has green eyes and a white hat with a black feather.

Personality: A skeptical and narcissistic man, Richard's first love is himself. His second love is also himself. He is frequently practicing swordplay.

History: He got into the Locksmith business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 11 years.

Motivation: To be a Layabout again; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Attractive, Military, Job, Nature. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Richard Melancon, Male Human Ranger 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)7 (-2) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Jade (40 gp). Chrysoprase (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His blonde hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born at the edge of vast mountains. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in monstrous two handed axe use. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Bonds: Nature, Enemies. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Hunter Myerscough, Male Human Cleric 9
Medium (6'2") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Graham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His hair is blonde, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 7 years old his parents immigrated from the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Philantrophist. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Trym Graham, Male Human Sorcerer 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 700 gp. Violet garnet (300 gp). Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs

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