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NPC Generator

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Advanced [show]


Dustin Holton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long golden hair is drawn into a two foot long braid. His skin is flawless and his brown eyes scan people very quickly.

Personality: Dustin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Attractive, Nature. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Dustin Holton, Male Human Expert 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Medicine +4, Nature +6
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. Carnelian (20 gp). Blue quartz (4 gp).


Social Check DCs


Alexandre Ashton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His brown hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is skeptical of what others tell him and is slow to trust.

History: Alexandre hails from a village terrorized by goblins. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Alexandre began to lead the lost caravan. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many goblins want him driven away.

Ideals: Joker, Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Alexandre Ashton, Male Human Wizard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills Deception +5, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs


Guy Langley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His golden hair is thinning but still full. His amber eyes are passionate and lively.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: He wants to get laid; and to unite with his sister

Flaws: Racist. Bonds: Family, Slave, Has a crush. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Guy Langley, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Silver comb with moonstones (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Mitchell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. His head has been shaved. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Enemies, Nature. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Anthony Mitchell, Male Human Commoner 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 16 (+3)8 (-1)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anthony Tindall, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and auburn with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His fierce brown eyes like to dwell on things.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a small toy that he constantly fidgets with.

History: Anthony was raised in a hard working conservative environment. He worked as a nervous Masseuse and found it very stressful. In the meantime he has taken over work as a Masseuse and occasionally as a mercenary.

Motivation: Meet up once more with his childhood friend; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Addict, Greedy. Bonds: Attractive, Job, Adventurer. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Anthony Tindall, Male Human Commoner 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 100 gp. Aquamarine (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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