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Advanced [show]


Miles Tatum, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. His chestnut hair is smooth and relatively long. His thin eyebrows rest above his beady amber eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud.

Ideals: Professionalism, Philantrophist, Entrepeneur. Flaws: Ugly. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Miles Tatum, Male Human Ranger 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp.


Social Check DCs


Gilbert Clive, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His amber eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Human compassion; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Ugly, Racist, Fearful. Bonds: Family. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Gilbert Clive, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Magnifying glass.


Social Check DCs


Gunter Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His white hair is lengthy. His violet unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A freak accident while working with his Tanner mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Ideals: Justice, Artistic. Flaws: Ugly, Disease, Selfish. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Hayden, Male Human Paladin 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 gp. Star rose quartz (70 gp). Deep green spinel (160 gp). 1 Minor magic item.


Social Check DCs


Charles Fawcett, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears bulky tan painted plate armor. His auburn hair is kept up in a ponytail inside a top hat. His hazel eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Gifted, Logical. Bonds: Immigrant, Rich. Occupation: Unemployed

Voice: Soft and melodious

Attributes [hide]

Charles Fawcett, Male Human Adept 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 6 (-2)8 (-1)
Skills Deception +1, Insight +0
Senses Passive Perception 8
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Charles Compton, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a tan coat with black slacks. He wears his red hair up in a very large beehive style do. His eyes are a pleasant blue.

Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Charles never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is greedy; and doesn't want to be a mercenary and was forced into it by his family

Ideals: Joker. Bonds: Rich, In love, Family. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Charles Compton, Male Human Monk 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 10 (+0)7 (-2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1100 gp.


Social Check DCs

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