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Advanced [show]


William Sherwood, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Beggar. He is physically well-built. His long red hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.

History: William was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Beggar soon after.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Guardian, Religious. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

William Sherwood, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Blue quartz (14 gp). Blue quartz (14 gp).


Social Check DCs


Godfrey Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is bald on top and has large brown tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Ideals: Athletic, Joker. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Godfrey Blakeley, Male Human Bard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Amethyst (130 gp).


Social Check DCs


Conrad Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His hair is always cut to a buzz. His eyes are a pleasant amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.

History: He got into the Mason business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Job. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Conrad Barlow, Male Human Barbarian 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nicholas Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Barrister uniform. He has a small bristly mustache and wavy auburn hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: Nicholas was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Barrister.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Addict, Shy, Impulsive. Bonds: Job. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Nicholas Warwick, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)7 (-2) 15 (+2)13 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Smoky quartz (70 gp). Red-brown spinel (110 gp). Obsidian (12 gp). 1 Masterwork Common Melee.


Social Check DCs


William Eastoft, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His brown eyes are passionate and lively.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and doesn't want to be a knight and was forced into it by his family

Ideals: Fighting, Extrovert. Bonds: Attractive, Family, Poor, Military. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

William Eastoft, Male Human Paladin 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 17 (+3)10 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 21000 sp.


Social Check DCs

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