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Advanced [show]


Dustin Davenport, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His auburn hair is styled in orderly dreadlocks. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Dustin Davenport, Male Human Ranger 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 9
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70000 cp. 1 Minor magic item.


Social Check DCs


Chad Shelly, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. With bright golden hair and a scraggly beard. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his father was called into army service. When Chad reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Chad Shelly, Male Human Paladin 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hugh Harrington, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mayor. His skin is fair and his fingers are delicate and long. His black hair is kept up in a ponytail inside a deerstalker hat. His violet eyes peer out from beneath his deerstalker violet hat.

Personality: Eccentric and domineering, Hugh will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of his brother; and he's looking for his big break

Ideals: Extrovert, Pacifist. Bonds: Slave, Adventurer, Family. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Hugh Harrington, Male Human Bard 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)12 (+1) 8 (-1)10 (+0)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1400 gp.


Social Check DCs


Balimaar Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His long golden hair reaches down to his waist. His thin eyebrows rest above his beady hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: Born in the south his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and he feels that his past leaves him morally obligated to help

Ideals: Persistence, Gifted. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Easton, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Violet garnet (300 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Kensley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a yellow suit, blue shirt, and red tie. He is bald on top and has large black tufts of hair around his ears. His gray eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Immigrant. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Gilbert Kensley, Male Human Monk 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)4 (-3) 13 (+1)11 (+0)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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