Norman Haley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a black collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. He has several tiny sapphire earrings on each ear.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Weaver for hire.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Rich, Job. Occupation: Weaver
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Roland Gentry, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a white vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. He has moderate length silver hair. His green eyes lackadaisically let the world flow into them.
Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Justice, Entrepeneur. Flaws: Ugly, Antagonistic, Mundane. Occupation: Dyer
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Heward Cotton, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. His tied-back hair is red. He has amber eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: The child of a Ploughman, who enjoyed hunting, Heward was taken on many hunting expeditions. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Flaws: Depressed, Ugly, Mundane. Bonds: Immigrant, Enemies, Nature. Occupation: Gardener
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2100 sp.
John Whitby, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is red and very short. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Antagonistic, Shy. Bonds: Immigrant, Family, Military. Occupation: Bookbinder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 34 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1900 gp.
Shane Tewksbury, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown leather gloves, a brown jacket, and tight pants. His white hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a minor phobia of water and hates getting wet.
History: He got into the Body Guard business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels threatened by others; and to be a map maker again
Flaws: Insane, Ugly, Fearful. Bonds: Job. Occupation: Body Guard
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Celestial, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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