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Advanced [show]


Gunter Mori, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a tan suit, yellow shirt, and green tie. He has moderate length golden hair. His ears are large.

Personality: He is extraordinarily eccentric. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Cursed with lycanthropy at a very young age, Gunter has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Artistic. Flaws: Ugly, Insane, Disease. Bonds: Family. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Gunter Mori, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Average lock. 1 Magnifying glass. 1 Crowbar.


Social Check DCs


Patrick Dalton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a fancy black suit. His hair is red and very short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Junk Dealer and found it very stressful. He has achieved small success as a Junk Dealer.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Addict, Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Patrick Dalton, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)12 (+1) 8 (-1)6 (-2)
Skills Acrobatics +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp. Hematite (11 gp). Iolite (20 gp). 1 Darkwood Shield. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Everard Ainsley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His red hair is lengthy and is close to two feet long. His blue eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Roofer. He has all his life been fascinated with poetry.

History: The child of a Carter, who enjoyed hunting, Everard was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Bonds: Immigrant, Job, Nature, Family. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Everard Ainsley, Male Human Rogue 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 10 pp.


Social Check DCs


Lewis Prescott, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is white and curly. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lewis took refuge in the large cave and found the beat up nunchaku and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Bonds: Adventurer, Attractive, Nature, Has a crush. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lewis Prescott, Male Human Aristocrat 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 16 (+3)9 (-1)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raymond Morley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green costume with the symbols of the four houses of cards on his torso. His blonde hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has all his life been fascinated with painting.

History: He was born blind and as such lacked many opportunities for work. Raymond was born on a far western plains where he grew up under the tutelage of his mother, an expert Painter. He left for the west, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Raymond Morley, Male Human Cleric 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 11 (+0)8 (-1)
Skills Athletics +4, Deception +1
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs

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