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NPC Generator

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Advanced [show]


Anselm Hayes, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a small bristly mustache and wavy brown hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Religious, Family. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Hayes, Male Human Monk 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)5 (-3) 13 (+1)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Alchemist’s fire. 1 Everburning torch. 2 Smokesticks.


Social Check DCs


Solomon Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Marshal does. His blonde hair is drawn into a tight pony tail with a card scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 7 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Bonds: Job, Attractive, Religious, Immigrant. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Solomon Breeden, Male Human Expert 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)17 (+3) 16 (+3)9 (-1)
Skills Arcana +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Celestial, Druidic, Gnome
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. Old masterpiece painting (500 gp). Fire opal pendant on a fine gold chain (500 gp). 3 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Balimaar Brandon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his red hair up. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is a Chromatic Dragon in disguise. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Athletic, Opinionated. Flaws: Addict. Bonds: Religious, Adventurer. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Brandon, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Deception +4
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. Deep blue spinel (600 gp). Bloodstone (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears grey cloth garments or leather armor. His auburn hair is greasy and uncared for. His eyes are likewise violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Don was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero

Ideals: Athletic, Justice, Persistence. Flaws: Ugly, Shy. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Don Barclay, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)10 (+0) 17 (+3)11 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp.


Social Check DCs


Jocelyn Northcott, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear grey pants and tee shirts. His red hair is knotted and matted. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Body Guard profession.

History: He was born in the south. Through the years after Jocelyn was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Jocelyn's father didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Jocelyn Northcott, Male Human Ranger 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 10 (+0)16 (+3)
Skills Nature +5, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Eye agate (5 gp). Deep blue spinel (900 gp). 1 Backpack. 1 Small steel mirror.


Social Check DCs

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