Geoffrey Landon, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a robe, a symbol of his god around his neck, and a glaive on his belt. He has styled his silver hair well, parting it to the left. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Impeccable. Flaws: Ugly, Secretive. Bonds: Enemies. Occupation: Bounty Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3100 sp.
Kyle Hartford, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He likes to wear ponchos typically of a light grey in addition to tight pants, and his gloved hand is found clutching a bow. His blonde hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.
History: Kyle lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and he desires power and/or immortality
Ideals: Athletic. Flaws: Cynical. Bonds: Attractive, Adventurer, Family, Religious. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Eye agate (5 gp). Bloodstone (80 gp).
Clerebold Harper, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear black pants and tee shirts, and is pretty ugly. He has a very tight haircut. He has green eyes.
Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Mentor, Poor. Occupation: Crown-heir
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Obsidian (12 gp).
Don England, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a tan and violet handkerchief worn on his left side. He is muscular with a powerful set of arms. He keeps his white hair in a pixie cut. He wears a mask on his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a forest tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Flaws: Selfish, Hedonist. Bonds: Nature, Job, Adventurer. Occupation: Ruler
Voice: Low range voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Alex Ansley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His auburn hair is slicked back into a classic pompadour. His fierce green eyes like to dwell on things.
Personality: Alex hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Unemployed
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Chain shirt. 1 Banded mail. 1 Darkwood Shield.
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