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NPC Generator

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Advanced [show]


Hugh Conway, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a green suit, brown shirt, and black tie. He sports a long chestnut beard, and similarly colored long hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted psionic powers by his dying brother.

Motivation: A deep hatred of dire rats.

Ideals: Justice, Gifted, Logical. Bonds: Attractive, Enemies. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Hugh Conway, Male Human Monk 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)16 (+3) 14 (+2)8 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Sylvan, Druidic
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Aquamarine (1500 gp). Sard (20 gp).


Social Check DCs


Gerard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. He wears his hair in dreadlocks. His eyes are amber.

Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them

History: The child of northern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Gerard Wentworth, Male Human Paladin 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 12 (+1)7 (-2) 11 (+0)15 (+2)
Skills Acrobatics +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp. 1 Average lock.


Social Check DCs


Richard Colton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man wears bulky black painted plate armor. He has wavy blonde hair. His ears are large.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is lazy and tries to find solutions quickly.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against goblins

Ideals: Athletic. Flaws: Ugly, Lazy. Bonds: Enemies, Poor. Occupation: Doctor

Voice: French accent

Attributes [hide]

Richard Colton, Male Human Commoner 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)9 (-1) 7 (-2)8 (-1)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: Moss agate (7 gp). Amethyst (40 gp). Rock crystal (40 gp). Brown-green garnet (40 gp).


Social Check DCs


Randal Byron, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Layabout uniform. He wears his black hair up. His blue eyes lackadaisically let the world flow into them.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Randal hails from a village terrorized by drow. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He's attracted to the PC.

Bonds: Job, Attractive, Has a crush, Enemies. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Randal Byron, Male Human Ranger 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 cp. Black opal (800 gp). 1 Minor magic item.


Social Check DCs


Aldous Beitz, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he sports brown clothing, slightly heavier than average wear. With bright auburn hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Extrovert, Professionalism. Bonds: Attractive, Rich. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Aldous Beitz, Male Human Commoner 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)5 (-3) 17 (+3)13 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp. Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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