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Advanced [show]


Arnold Clinton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. He wears a top hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Arnold Clinton, Male Human Paladin 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)18 (+4) 15 (+2)13 (+1)
Skills Nature +7, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Orc, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Black velvet mask with numerous citrines (160 gp).


Social Check DCs


Guy Hastings, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a yellow cloak and cross-gartered grey stockings. His silver hair is braided into rings. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. As long as the job gets done he does not care how it got done.

History: Guy was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He is terrified, and will act out of fear; and he is a bit of a kleptomaniac

Ideals: Opinionated, Professionalism. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Guy Hastings, Male Human Sorcerer 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 14 (+2)9 (-1) 10 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Bernard Bradly, Male Human [Permalink]

Personal [hide]

Description: An older man who wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. He keeps his chestnut hair in a pixie cut. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich western family. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Bernard Bradly, Male Human Paladin 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)10 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2300 sp.


Social Check DCs


Hunter Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, wearing brown shirts, loose pants, and blazers most of the time and is in decent physical shape. His hair is greying and his face has many wrinkles. His green unseeing eyes seem to look past you.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Hunter Radcliffe, Male Human Adept 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 12 (+1)16 (+3) 9 (-1)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp. 1 Breastplate.


Social Check DCs


John Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His auburn hair is knotted and matted. He has gleaming, smiling blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: John was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Family, Slave. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

John Tindall, Male Human Commoner 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)7 (-2) 12 (+1)7 (-2)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Iolite (50 gp). Hematite (8 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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