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Advanced [show]


Gilbert Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his hand crossbow ready. His long golden hair reaches down to his waist. His eyes are blue and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Bather profession.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Religious. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Gilbert Staurheim, Male Human Commoner 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1100 gp. Fire opal (1300 gp). Chrysoprase (70 gp). Rich purple corundum (1300 gp). Tiger eye turquoise (16 gp). 1 Minor magic item.


Social Check DCs


Guy Cotton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. He has moderate length auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with writing.

History: Born to a Ploughman, his mother struggled to pay the bills. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Guy's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Guardian, Poor. Occupation: Stylist

Voice: Mousy voice

Attributes [hide]

Guy Cotton, Male Human Bard 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 10000 sp. Obsidian (12 gp). Obsidian (12 gp). Malachite (12 gp). Tourmaline (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered falchion and tarnished hammer as well. His black hair is knotted and matted. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Bertram Gentry, Male Human Expert 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Gunter Rowley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. His red hair is knotted and matted. His eyes are likewise green. His teeth are white and perfect.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of northern immigrants he idolized his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Optimist. Bonds: Attractive, In love, Immigrant. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Gunter Rowley, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1700 sp.


Social Check DCs


Henry Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of magic on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and golden. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Servant; and his name or reputation has been wronged in the past by giants, and he desires to right it

Bonds: Religious, Immigrant, Mentor, Enemies, Has a crush. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Henry Carlyle, Male Human Druid 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 16 (+3)7 (-2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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