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NPC Generator

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Advanced [show]


Henry Clifford, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears a tight fitting blue shirt and pants. His hair, while still mostly silver, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Mason. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast forest. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Mason for hire.

Motivation: To unite with his sister; and wants to open a new tavern

Flaws: Insomniac. Bonds: Job, Nature, Rich, Family. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Henry Clifford, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Raymond Graeme, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars. He is tall, broad shouldered and powerfully built. With a patchy brown beard and wild brown hair. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the east. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his daughter; and he's looking for his big break

Ideals: Passionate. Bonds: Slave, Poor, Adventurer, Family. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Raymond Graeme, Male Human Druid 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Stealth +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp.


Social Check DCs


Arnold Quinton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears many layers of old clothing at all times. His brown hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Arnold hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Nature, Enemies. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Quinton, Male Human Aristocrat 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Hayes, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. He has a red handlebar mustache and slicked back red hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. William was born on a far western forest where he grew up under the tutelage of his mother, an expert Roofer. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Military, Immigrant. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

William Hayes, Male Human Druid 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Smoky quartz (80 gp). Amethyst (100 gp). Violet garnet (1000 gp). 1 Superior lock. 1 Superior lock. 1 Spyglass.


Social Check DCs


Godfrey Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of the four houses of cards around his neck, and a dagger on his belt. His long brown hair reaches down to his waist. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Opinionated. Flaws: Ugly. Bonds: Nature. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Godfrey Carlisle, Male Human Wizard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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