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NPC Generator

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Advanced [show]


John Ramsay, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears blue painted combat armor at almost all times. His golden hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, John will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Extrovert. Bonds: Adventurer, Rich, Immigrant. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Ramsay, Male Human Druid 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 800 gp. Banded agate (7 gp). Chrysoberyl (60 gp). Black star sapphire (1300 gp).


Social Check DCs


Randal Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey costume with the symbols of the sun god on his torso. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.

History: Randal was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 11 years.

Motivation: To be a Bellfounder again; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Randal Kirby, Male Human Wizard 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 14 (+2)5 (-3)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 50000 cp. Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Haley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His silver hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Adventurer, Enemies. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Haley, Male Human Expert 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)17 (+3) 13 (+1)12 (+1)
Skills History +6, Insight +4
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp.


Social Check DCs


Drogo Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, blue, dusty cloak. With bright brown hair and a scraggly beard. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the south to a Mercenary, Drogo learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Mercenary like his mother before him.

Motivation: Wants his loneliness to end; and he has a crush on the local sage

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Has a crush, Job, Nature. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Drogo Gentry, Male Human Ranger 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)16 (+3) 10 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Draconic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Amber (160 gp). Blue star sapphire (400 gp). Eye agate (6 gp).


Social Check DCs


Robert Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is slicked back into a classic pompadour. His eyes are green and catlike.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. He works hard and plays hard.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Robert took refuge in the large cave and found the beat up sai and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and he desires power and/or immortality

Flaws: Antagonistic, Hedonist. Bonds: Rich, Nature, Adventurer, Family. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Robert Blakeley, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 sp. Chrysoberyl (70 gp). Red-brown spinel (70 gp). Banded agate (13 gp). 1 Minor magic item.


Social Check DCs

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