Bernard Altham, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a large black jacket. With bright chestnut hair and a scraggly beard. He wears a mask on his face.
Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.
History: When he was but 7 years old his parents immigrated from the west. He worked as a nervous Barkeep and found it very stressful. He has achieved small success as a Barkeep.
Motivation: He feels threatened by others.
Flaws: Shy, Fearful. Bonds: Immigrant, Job. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 9 (-1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 2800 sp.
Hunter Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his lance, and carries lances. His long silver hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.
History: The child of western immigrants he idolized his father. He worked as a nervous Miner and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Fighting. Bonds: Job, Adventurer, Immigrant. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 12 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 9 (-1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
Hunter Everleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. In his 11th year, his parents were killed by a giants raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Flaws: Greedy, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 26 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 9 (-1) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Draconic, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 1200 gp. Star rose quartz (50 gp). Zircon (50 gp). Golden yellow topaz (1400 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tim Weston, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are brown.
Personality: He is extraordinarily eccentric. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born in the east his family was never financially stable. His arcane abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He wants revenge against giants; and someone believes him a fraud
Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Poor, Enemies. Occupation: Carter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
Possessions: Violet garnet (1000 gp). Black opal (800 gp). Aquamarine (1000 gp). Golden yellow topaz (1000 gp).
Jocelyn Walpole, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair has been sun bleached extensively. He wears a mask on his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and to end his boredom
Flaws: Terse, Mundane, Antagonistic. Bonds: Job, In love. Occupation: Cartwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 6 (-2) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: Citrine (60 gp). Freshwater pearl (16 gp).
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