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NPC Generator

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Advanced [show]


Alex Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his auburn hair well, parting it to the left. His half smiles and blue eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Joker. Bonds: Poor, Attractive, Military, Job. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Alex Hornsby, Male Human Druid 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Anthony Royal, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. His chestnut hair and beard is wavy and long. He has a dull look in his hazel eyes.

Personality: He acts crazy and hedonistic. He feeds upon the attention of others.

History: Born to a pair of adventurers, Anthony grew up listening to his mother's many stories. Anthony was born on a far southern island where he grew up under the tutelage of his mother, an expert Tanner. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Hedonist. Bonds: Immigrant, Attractive, Adventurer, Religious. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Anthony Royal, Male Human Rogue 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 16 (+3)18 (+4)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Cloth of gold vestments (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs


Everard Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He has moderate length silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He never wears the same outfit twice, unless he absolutely has to.

History: Everard hails from a village terrorized by giants. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has never given up on his singing dream.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Everard Alby, Male Human Wizard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills History +5, Performance +2
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 10000 cp.


Social Check DCs


Anselm Haley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and is wearing a long, yellow cloak. His left leg appears badly burned and disfigured. His auburn hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up whip and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Passionate, Philantrophist. Bonds: Military, Nature, Job. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Anselm Haley, Male Human Warrior 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Athletics +4, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are gray.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Engraver business at a young age. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 11 years.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Logical, Gifted. Bonds: Guardian, Job, Adventurer. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Hubert Eastoft, Male Human Sorcerer 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)11 (+0) 10 (+0)17 (+3)
Skills History +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Emerald (500 gp). Malachite (9 gp). Deep blue spinel (700 gp).


Social Check DCs

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