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Advanced [show]


Manfred Badger, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Manfred Badger, Male Human Fighter 9
Medium (5'0") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 45 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)14 (+2) 16 (+3)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 2000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Gold dragon comb with red garnet eye (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Old masterpiece painting (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Gyula, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. With bright white hair and a scraggly beard. His eyes are amber and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Poor. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Adam Gyula, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 pp. Red-brown spinel (100 gp). Brown-green garnet (100 gp).


Social Check DCs


Trym Reid, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. His red hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and his religion dominates his actions

Ideals: Athletic. Flaws: Disease. Bonds: Enemies, Religious. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Trym Reid, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Richard Dryden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tattered old clothes. His white hair is thinning but still full. His eyes, though not visible through his cowl, are green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Ruler and found it very stressful. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Richard Dryden, Male Human Paladin 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 15 (+2)19 (+4)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 9000 sp. Iolite (60 gp). Black pearl (800 gp).


Social Check DCs


Chad Shelly, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has a very tight haircut. He has green eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Logical, Entrepeneur. Flaws: Antagonistic, Ugly, Racist. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Chad Shelly, Male Human Adept 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 12 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)5 (-3) 16 (+3)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 3000 sp. Pink pearl (100 gp). Blue quartz (15 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs

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