Anselm Morley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large black mantle and cape that has been intricately interwoven into his red robe. His red hair is styled in orderly dreadlocks. His face is scarred and worn.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Animals are drawn to him, and he is able to talk to them.
History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with his old friends; and someone believes him a fraud
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Immigrant, Nature. Occupation: Banker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Half-Plate. 1 Breastplate.
Guy Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His white hair is kept up in a ponytail inside a top hat. His gray eyes peer out from beneath his top blue hat.
Personality: Guy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Athletic, Extrovert, Gifted. Bonds: Adventurer, Slave. Occupation: Barkeep
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 32 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 120 pp. Amethyst (70 gp).
Nicholas Kent, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of warhammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white hair is singed and shortened. He has a tattooed face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Nicholas lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his brother to traveling adventurers; and wants to raise his children well
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Rhodochrosite (7 gp). Sardonyx (60 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Nicholas Richie, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy blue pantaloons and a grey scarf. He is muscular with a powerful set of arms. His long golden hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Ploughman, but he got bored and became a Fortune-teller. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: Expand his business; and wishes to resurrect an old love
Flaws: Antagonistic, Impulsive. Bonds: Poor, Job, In love. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 2700 sp. A silver and pearl hairclip (100 gp). 1 Masterwork Light steel shield.
Don Gladstone, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting pastel shirt and pants. He wears his auburn hair down. He has gleaming, smiling violet eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in a small island village. As a young adult he joined a group advocating for an improvement in Human conditions. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, Forgetful, Racist. Bonds: Nature. Occupation: Server
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 5000 sp.
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