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NPC Generator

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Advanced [show]


Justin Axton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown costume with the symbols of death on his torso. His hair, while still mostly white, has prominent grey streaks. His skin is flawless and his gray eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. A freak accident while working with his Scribe father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Justin Axton, Male Human Rogue 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)10 (+0) 9 (-1)18 (+4)
Skills Animal Handling +1, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Roland Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His white hair and beard is wavy and long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Roland took refuge in the old dungeon and found the beat up flail and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the east; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist, Entrepeneur. Bonds: Attractive, Nature. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Roland Wordsworth, Male Human Barbarian 9
Medium (6'5") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 66 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)14 (+2) 17 (+3)8 (-1)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple +2

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Solomon Breeden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a green and black handkerchief worn on his right side. He keeps his long red hair kept up in a rat tail. His violet eyes peer out from beneath his feathered green hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and revenge

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Rich, Nature, Enemies. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Solomon Breeden, Male Human Sorcerer 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)9 (-1) 10 (+0)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Gerald Landon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is physically well-built. His hair, while still mostly chestnut, has prominent grey streaks. This green eyed easterner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the east. He is afraid of women and trembles around them

History: Born in the east to a Jeweler, Gerald learned a great deal about his father's area of expertise. A few years later when the south was not economically sound they moved to his current location. He struck the Jeweler job and began his own company from there.

Motivation: Wants a kiss; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Shy. Bonds: Job, Immigrant, Has a crush. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Gerald Landon, Male Human Commoner 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Everard Blythe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of scythes on his belt, each one with a sapphire on the hilt. He is bald on top and has large blonde tufts of hair around his ears. This violet eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Everard was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Joker, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Everard Blythe, Male Human Expert 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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