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Advanced [show]


Raymond Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His hazel unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raymond was born the youngest of three triplets. His childhood dream was to be a Layabout, but he was a colossal failure. He struck the Knight job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Justice, Optimist. Flaws: Disease. Bonds: Attractive, Family, Job. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Raymond Gyula, Male Human Cleric 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).


Social Check DCs


Thomas Harlow, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries bows. His hair, while still mostly golden, has prominent grey streaks. His blue unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Thomas's homeland. Thomas decided to take the middle way and become a bodyguard. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Adventurer, Poor, Immigrant. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Thomas Harlow, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)15 (+2) 5 (-3)11 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 7
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (500 gp). Solid gold idol (600 gp). 3 Smokesticks. 3 Thunderstones.


Social Check DCs


Simon Ridley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a golden handlebar mustache and slicked back golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He comes from a rich western family. A gifted student he started as a Fortune-teller, but he got bored and became a Fisher. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Fortune-teller again; and he is greedy

Bonds: Job, Family, Rich, Adventurer. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Simon Ridley, Male Human Fighter 9
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)18 (+4) 13 (+1)11 (+0)
Skills Investigation +7, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Auran, Ignan, Infernal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1300 gp. Aquamarine (200 gp). Amber (90 gp). Amethyst (90 gp). Sard (40 gp).


Social Check DCs


Frederick Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his red hair. He has green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist, Extrovert. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Engraver

Voice: German accent

Attributes [hide]

Frederick Roscoe, Male Human Ranger 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 28000 cp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item.


Social Check DCs


Gerald Axton, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. His red hair, when down, is lengthy. His eyes are likewise violet.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gerald was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Mason job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Artistic, Entrepeneur. Flaws: Racist. Bonds: Attractive, Job. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Gerald Axton, Male Human Druid 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Stealth +2, Survival +3
Senses Passive Perception 10
Languages Common, Infernal, Gnoll, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp.


Social Check DCs

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