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NPC Generator

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Advanced [show]


Gerard Branson, Male Human [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his lance. His hair is blonde and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gerard was born in the south. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Insane, Fearful. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Gerard Branson, Male Human Sorcerer 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)6 (-2) 13 (+1)14 (+2)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Fire opal pendant on a fine gold chain (700 gp). Gold and topaz bottle stopper cork (500 gp). 4 Antitoxin. 1 Holy water. 1 Alchemist’s fire. 3 Smokesticks.


Social Check DCs


Ralf Shelly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean grey cloak covering his clean studded leather. His golden hair, when down, is lengthy. His eyes are likewise green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Ugly, Fearful, PTSD. Bonds: Immigrant. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Ralf Shelly, Male Human Rogue 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)9 (-1) 16 (+3)17 (+3)
Skills Nature +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 700 gp. A roughly beaten golden orb (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. He has a silver handlebar mustache and slicked back silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the west. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: To end his boredom; and he is content

Ideals: Pacifist, Artistic, Gifted. Flaws: Insomniac, Mundane. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

John Hartford, Male Human Expert 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Chain shirt. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Aldous Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His head has been shaved. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Ugly, Greedy, Fearful. Bonds: Rich, Adventurer. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Aldous Beitz, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)16 (+3) 7 (-2)7 (-2)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 8
Languages Common, Terran, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 18000 cp.


Social Check DCs


Norman Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His brown hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: He was born in the north, but his parents moved at a very young age to the west. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Pacifist. Bonds: Attractive, Guardian, Immigrant, Slave, Family. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Norman Hayes, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Auran, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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