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Advanced [show]


Reynard Sutton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair has been sun bleached extensively. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He has money and likes to spend it; and revenge

Ideals: Philantrophist. Flaws: Fearful, Ugly. Bonds: Rich, Enemies. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Reynard Sutton, Male Human Warlock 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 700 gp. Moonstone (50 gp). Deep green spinel (80 gp). Chrysoprase (50 gp). Chalcedony (50 gp). 1 Full Plate.


Social Check DCs


Adelard Stanton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of eastern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Flaws: Selfish. Bonds: Adventurer, Immigrant, Poor. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Adelard Stanton, Male Human Adept 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 12 (+1)10 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 400 gp. Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has done his best to style his red hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: Cory was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. After coming to the age of reason, Cory took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: He wants revenge against giants; and to reunite with his old friends

Ideals: Professionalism, Gifted. Bonds: Poor, Adventurer, Enemies. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Cory Fidget, Male Human Adept 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 6 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kody Ashley, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He tends to wear a green poncho over his likewise colored trousers and shirt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Kody isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small mountains village. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Job, Nature. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Kody Ashley, Male Human Aristocrat 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 5000 sp. Banded agate (14 gp). Jasper (60 gp). Aquamarine (1000 gp). Carnelian (60 gp).


Social Check DCs


Guy Benson, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. He wears a deerstalker hat to cover his moderate length silver hair. His thin eyebrows rest above his beady brown eyes.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He has worked as a Roofer like his father before him.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Poor, Job, Immigrant. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Guy Benson, Male Human Druid 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 3000 sp.


Social Check DCs

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