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NPC Generator

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Advanced [show]


Gilbert Cromwell, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a black vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a deerstalker hat to cover his moderate length white hair. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and doesn't want to be a hunter and was forced into it by his family

Flaws: Ugly, Cynical, Disease. Bonds: Rich, Family. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Gilbert Cromwell, Male Human Aristocrat 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear white clothing when he does not wear armor. He has styled his white hair well, parting it to the right. His eyes are a pleasant blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of western immigrants he idolized his father. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He now owns his own business.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.

Ideals: Passionate. Bonds: Job, Immigrant, Enemies. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Manfred Rayden, Male Human Barbarian 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills History +3, Performance +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 28000 cp. Brown-green garnet (50 gp). Peridot (40 gp). 1 Darkwood Buckler.


Social Check DCs


Solomon Upton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright black suits and hats. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Priest, his father struggled to pay the bills. A freak accident while working with his Priest father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Disease. Bonds: Job, Poor, Adventurer. Occupation: Mason

Voice: German accent

Attributes [hide]

Solomon Upton, Male Human Monk 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 800 gp.


Social Check DCs


Chad Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is typically in his Engraver uniform. He has a hunchback. His hair is black and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Engraver job and began his own company from there.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Insane. Bonds: Job. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Chad Lindsey, Male Human Druid 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 18 (+4)17 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Kody Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His white hair is styled in orderly dreadlocks. His eyes are likewise brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a plains tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother.

Ideals: Professionalism, Opinionated. Bonds: Attractive, Nature, Family. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Kody Lindsay, Male Human Commoner 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs

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