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Nicholas Alton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. This violet eyed westerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Nicholas was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Shy. Bonds: Rich, Military, Adventurer. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Nicholas Alton, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills Athletics +6, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Moonstone (50 gp). Rhodochrosite (5 gp). Moonstone (50 gp).


Social Check DCs


Tim Sydney, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He sports brown clothing, slightly heavier than average wear, and his gloved hand is found clutching a bastard sword. He wears a colorful flower in his golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He believes the world needs to unite to get rid of orcs once and for all.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Bonds: Attractive, Enemies, Religious, Nature. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Sydney, Male Human Druid 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 7 (-2)17 (+3) 10 (+0)15 (+2)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Anselm Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries longswords. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Anselm was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He has achieved small success as a Blacksmith.

Motivation: A deep hatred of goblins; and further expansion of business

Ideals: Fighting, Disciplined. Bonds: Military, Attractive, Job, Enemies. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Anselm Thorpe, Male Human Bard 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Stanton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, brown cloak. His golden hair is knotted and matted. His green unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Artistic. Flaws: Disease, Shy, Ugly. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Wymar Stanton, Male Human Cleric 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 6000 cp.


Social Check DCs


Gunter Soames, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of sais, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his silver hair in a flapper bob. His eyes are amber and catlike.

Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Fighting, Gifted. Flaws: Impulsive, Mundane. Bonds: Attractive, Slave. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Gunter Soames, Male Human Sorcerer 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)5 (-3) 7 (-2)10 (+0)
Skills Arcana -1, Religion -1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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