Hugh Tindall, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a pastel and black robe with the hood down. He has a slight overbite and is overall scrawny. His auburn hair is knotted and matted. His skin is flawless and his blue eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Hugh lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Mercenary and found it very stressful. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.
Motivation: Wants to have a good time and be beloved; and doesn't want to be a mercenary and was forced into it by his family
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 7 (-2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Violet garnet (300 gp). Silver pearl (140 gp). 1 Minor magic item. 1 Minor magic item.
Theodoric Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple pastel robe with brown stripes complete with hood. With a patchy auburn beard and wild auburn hair. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying brother.
Motivation: He is wracked by social anxiety; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Shy, Fearful. Bonds: Mentor. Occupation: Fletcher
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 1000 sp. Tourmaline (60 gp). Peridot (80 gp). Rock crystal (80 gp).
Simon Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. His long black hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Simon was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He's attracted to the PC; and he has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies, Has a crush. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 400 gp.
Peter Marlee, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and brown. His ears are large.
Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised by priests from a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 4000 sp. Moss agate (10 gp). Citrine (20 gp). Fiery yellow corundum (1200 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilbert Stapleton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large auburn tufts of hair around his ears. His violet unseeing eyes seem to look past you.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.
History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with a spirit at a very young age, Gilbert has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Moss agate (9 gp).
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