Robert Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: Robert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Robert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: To be a Locksmith again.
Ideals: Athletic, Artistic, Gifted. Bonds: Job, Rich. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.
Chad Kimberley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has shaved his head bald. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.
History: Born in the west to a Mayor, Chad learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Regain custody of his son; and an old rival family wants him found
Ideals: Gifted. Bonds: Rich, Nature, Job, Family. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Patrick Garrick, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to make people angry or surprised. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Patrick was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Patrick and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Religious. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 10 (+0) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
Possessions: 7000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Hubert Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears dark leathers with embroidery. With a patchy auburn beard and wild auburn hair. He has several tiny amethyst earrings on each ear.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Shy. Bonds: Rich, Nature. Occupation: Bather
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
Possessions: 10000 cp. Onyx (70 gp).
Charles Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright yellow suits and hats. His broad hat is riddled with cuts and holes. His thin eyebrows rest above his beady blue eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is afraid of women and trembles around them
History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the south, certain he would find work there.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Immigrant, Rich, Adventurer. Occupation: Servant
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
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