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NPC Generator

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Advanced [show]


Solomon Blyth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. He wears his golden hair up. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He is frequently practicing swordplay.

History: A powerful brothel owner made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Flaws: Ugly, Impulsive, Insane. Bonds: Poor, Military, Mentor. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Solomon Blyth, Male Human Bard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 8 (-1)7 (-2)
Skills Animal Handling +1, Deception +0
Senses Passive Perception 9
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is matted, messy, and big. His gray eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Frederick was born the youngest of three triplets. He was an apprentice working in his mother's forge. He has worked as a Barber like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Family, Job. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Frederick Stratford, Male Human Commoner 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)8 (-1) 13 (+1)18 (+4)
Skills Athletics +4, Deception +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +7

Possessions: 5000 sp. Tourmaline (100 gp). Peridot (30 gp). 1 Minor magic item.


Social Check DCs


Thomas Anderton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He wears a colorful flower in his auburn hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a logical person and will generally grow upset if things defy logic and science.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thomas took refuge in the old dungeon and found the beat up sai and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Logical. Bonds: Immigrant, Attractive, Poor, Nature. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Thomas Anderton, Male Human Monk 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Theodoric Ryley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white armored body suit, with a simple red line shooting up and back down. His moppish auburn hair is in a traditional bowl cut. His gray eyes are slightly larger than normal.

Personality: Theodoric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Theodoric Ryley, Male Human Sorcerer 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)7 (-2) 9 (-1)14 (+2)
Skills Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60000 cp.


Social Check DCs


Manfred Huckabee, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He has the majority of his body covered in plate, marred by beers. His auburn hair is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Manfred hails from a village terrorized by giants. In his 15th year, his parents were killed by a giants raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away.

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Enemies. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Manfred Huckabee, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 11 (+0)18 (+4)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. Jet (90 gp). Blue sapphire (500 gp). 1 Minor magic item.


Social Check DCs

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