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NPC Generator

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Advanced [show]


Don Hayes, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His brown hair is lengthy and is close to two feet long. His brown eyes peer out from beneath his top black hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Sellsword in town.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Athletic, Optimist, Gifted. Bonds: Job, Nature. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Don Hayes, Male Human Expert 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lewis Norton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His white hair has been sun bleached extensively. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with finding treasure.

History: Lewis was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by goblins. Lewis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and wants to work out more often

Ideals: Disciplined, Athletic. Bonds: Adventurer, Job, Enemies. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Norton, Male Human Monk 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Superior lock. 1 Climber’s kit. 1 Masterwork manacles.


Social Check DCs


Tim Nibley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is silver and curly. His eyes are amber.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: When he was but 3 years old his parents immigrated from the south. His mother was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Persistence. Flaws: Addict. Bonds: Immigrant, Adventurer. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Tim Nibley, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)18 (+4) 11 (+0)14 (+2)
Skills Deception +4, History +6
Senses Passive Perception 10
Languages Common, Orc, Auran, Undercommon, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Conrad Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has the majority of his body covered in plate. His hair is chestnut and very short. His gray eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was granted necromantic powers by his dying sister.

Motivation: He feels threatened by others.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Conrad Gentry, Male Human Warrior 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)12 (+1) 7 (-2)14 (+2)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gunter Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple blue line shooting up and back down, and carries sais. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Adventurer business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. He became a Adventurer soon after.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Gunter Hale, Male Human Rogue 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp.


Social Check DCs

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