Geoffrey Roscoe, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. He wears a Stetson hat to hide his balding. He has gleaming, smiling brown eyes.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.
History: Born to a Glassblower, his mother struggled to pay the bills. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs
Ideals: Opinionated. Bonds: Poor, Religious, Slave, Immigrant, Adventurer. Occupation: Healer
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Red garnet (150 gp). Blue quartz (11 gp). Amethyst (150 gp).
Percival Melancon, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. His brown hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invites people to come help in his community garden.
History: Percival was born with his father's beautiful face. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Bowyer job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Greedy, Fearful. Bonds: Attractive, Job, Religious. Occupation: Bowyer
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 300 gp. 1 Minor magic item.
Balimaar Huxley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a green tunic with black highlights, and long brown pants that bunch up around his shoes. His hair is red and curly. His eyes, though not visible through his cowl, are brown.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Balimaar was born with his father's beautiful face. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Sculptor
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Heavy wooden shield. 1 Masterwork Light wooden shield.
Roger Gentry, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His golden hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. Chrysoberyl (50 gp). Azurite (12 gp). Fiery yellow corundum (400 gp).
Tim Browning, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.
History: Born in the north to a Miner, Tim learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He became a Miner soon after.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Job, Enemies. Occupation: Miner
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
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