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Advanced [show]


Bernard Stafford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. His black hair is heavily combed to the left. His green eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Logical. Bonds: Attractive, Immigrant, Enemies, Mentor. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Bernard Stafford, Male Human Expert 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 cp.


Social Check DCs


Anselm Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. His amber unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Ugly, Disease, Selfish, Addict. Bonds: Adventurer. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Anselm Vance, Male Human Warlock 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 27000 sp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Miles Stanton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern man wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. His silver hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic, Opinionated, Artistic. Bonds: Attractive, Adventurer. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Stanton, Male Human Expert 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)8 (-1) 9 (-1)13 (+1)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Adelard Soames, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is greasy and uncared for. His eyes, though not visible through his cowl, are green.

Personality: He is mildly Human supremacist, though he does not identify as such. He is able to make almost anything out of random pieces of junk.

History: He was born on a small isolated farm. His childhood dream was to be a Baker, but he was a colossal failure. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Nature, Job, Enemies. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Adelard Soames, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Jasper (70 gp).


Social Check DCs


Justin Tinley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His white hair is knotted and matted. This blue eyed northerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.

History: Justin was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Depressed. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Justin Tinley, Male Human Monk 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)8 (-1) 15 (+2)11 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 900 sp.


Social Check DCs

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