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Advanced [show]


Alexandre Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a black poncho over his likewise colored trousers and shirt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Barlow, Male Human Bard 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Arcana +3, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 6000 sp. Iolite (30 gp). Fire opal (1400 gp). Freshwater pearl (4 gp). Jasper (30 gp).


Social Check DCs


Gunter Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Cartwright, and sports empty pouches on his belt. His golden hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Fighting. Bonds: Attractive, Adventurer, Job. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Gunter Anderton, Male Human Ranger 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Mitchell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is long and blonde with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His thin eyebrows rest above his beady brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Middle-eastern accent

Attributes [hide]

Manfred Mitchell, Male Human Sorcerer 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points -2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)12 (+1) 15 (+2)16 (+3)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp. Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs


Balimaar Clive, Male Human [Permalink]

Personal [hide]

Description: This malnourished man usually wears his brown robe and has his monstrous two handed axe always slung over his shoulder. He has wavy chestnut hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Masseuse, who enjoyed hunting, Balimaar was taken on many hunting expeditions. He has had some formal dancing training, and achieved minor success. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love

Ideals: Impeccable, Artistic. Bonds: Poor, In love, Nature. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Balimaar Clive, Male Human Monk 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 10 (+0)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp. 3 Antitoxin. 3 Antitoxin. 2 Acid flasks. 4 Smokesticks.


Social Check DCs


Cory Hackney, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His amber eyes peer out from beneath his Stetson black hat.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Bonds: Religious, Rich. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cory Hackney, Male Human Expert 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 600 gp.


Social Check DCs

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