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NPC Generator

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Advanced [show]


Hugh Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple green robe with black stripes complete with hood. He has shaved his head bald. His green eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy.

Ideals: Athletic, Professionalism, Persistence. Flaws: Fearful. Bonds: Rich. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Hugh Lancaster, Male Human Wizard 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Aquan
Attacks Melee -1 / 2d6-4, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Byron, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears baggy grey pantaloons and a yellow scarf. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the north. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his father. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he has a crush on the local weaver

Ideals: Pacifist, Fighting. Flaws: Fearful. Bonds: Has a crush, Enemies. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Roland Byron, Male Human Warrior 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerald Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown costume with the symbols of magic on his torso. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Disciplined. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Gerald Kelsey, Male Human Expert 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 6 (-2)13 (+1)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


John Langston, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey tunic with yellow highlights, and long brown pants that bunch up around his shoes. He is an epitome of beauty. His blonde hair is slicked back into a classic pompadour. This hazel eyed northerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, John never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Optimist, Fighting. Flaws: Mundane. Bonds: Attractive, In love, Family. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

John Langston, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)5 (-3) 11 (+0)13 (+1)
Skills Deception +3, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Carnelian (80 gp). Tourmaline (60 gp). Golden yellow topaz (600 gp).


Social Check DCs


Hugh Churchill, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His white hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a sailor and was forced into it by his family

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Hugh Churchill, Male Human Sorcerer 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 30000 cp.


Social Check DCs

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