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NPC Generator

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Advanced [show]


Chad Braxton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a fancy tan suit. His silver hair is thinning but still full. He wears large thick round spectacles.

Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small plains village. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and regain custody of his son

Ideals: Artistic, Logical. Bonds: Attractive, Nature, Rich, Family. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Chad Braxton, Male Human Commoner 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a long white beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Simon was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Flaws: Fearful. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Simon Hadleigh, Male Human Ranger 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 11 (+0)10 (+0)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. Golden yellow topaz (1500 gp). Tourmaline (110 gp).


Social Check DCs


Cory Snape, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a grey coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His brown hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Shy, PTSD. Bonds: Rich. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Cory Snape, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 7000 sp.


Social Check DCs


Percival Sharps, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His chestnut hair is cut short. His amber eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his sister before him, after school he went straight into learning to become a Bounty Hunter. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to be a barrister again

Flaws: Cynical, Impulsive. Bonds: Attractive, Military, Job. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Percival Sharps, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Freshwater pearl (11 gp).


Social Check DCs


Nicholas Woods, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He sports a flattop hair cut. He has several tiny amber earrings on each ear.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nicholas took refuge in the old dungeon and found the beat up rapier and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is unsatisfied with his job.

Bonds: Rich, Job, Adventurer, Nature. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Nicholas Woods, Male Human Wizard 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 900 gp. A silver and pearl hairclip (70 gp). Silver comb with moonstones (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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