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NPC Generator

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Advanced [show]


Theodoric Wesley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. His small hat is riddled with cuts and holes. He has violet eyes and a grey hat with a white feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Theodoric Wesley, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)13 (+1) 9 (-1)3 (-4)
Skills Persuasion -2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs


Dustin Darlington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Ideals: Entrepeneur, Optimist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Dustin Darlington, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)6 (-2) 15 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Balimaar Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a shield on his belt. His hair is cut close to his head. He has gleaming, smiling blue eyes.

Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Balimaar Winchester, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Magnifying glass.


Social Check DCs


Charles Roscoe, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He carries a battered trident and tarnished longsword as well. His red hair is kept up in a ponytail inside a wide-brimmed hat. His blue eyes dart from person to person.

Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.

History: Gifted from a young age, Charles studied abroad. His family was turned out during the war. He and his family wandered south to less war torn lands. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted. Flaws: Insane, PTSD. Bonds: Enemies. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Charles Roscoe, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Chad Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His tied-back hair is black. His violet eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: Revenge; and sabotage a competitor

Ideals: Impeccable, Professionalism. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Chad Harrington, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Coral (90 gp). Banded agate (16 gp). 7 Acid flasks. 1 Everburning torch. 2 Smokesticks. 4 Alchemist’s fire.


Social Check DCs

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