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Patrick Sheldon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears grey trousers with yellow and white striped suspenders. He wears various colorful collared shirts. His brown hair is styled in orderly dreadlocks. His hazel unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Patrick took refuge in the old dungeon and found the beat up halberd and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him.

Ideals: Philantrophist, Fighting, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Patrick Sheldon, Male Human Bard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Thornton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan costume with the symbols of magic on his torso. His red hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He plays an instrument quite well.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.

Motivation: A strong sense of loyalty to Human people; and he would like to get married and retire

Ideals: Impeccable, Artistic. Flaws: Racist. Bonds: Religious, Has a crush. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Geoffrey Thornton, Male Human Warlock 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Don Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Baker. His hair, while still mostly auburn, has prominent grey streaks. His eyes are green and catlike.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a Healer, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Extrovert. Flaws: Insane. Bonds: Job, Poor, Enemies. Occupation: Baker

Voice: Deep voice with rolling R's

Attributes [hide]

Don Hamilton, Male Human Commoner 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Astley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. He has amber eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Sellsword, who enjoyed hunting, Kyle was taken on many hunting expeditions. His first spouse was a Sellsword, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Nature, Family. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Kyle Astley, Male Human Wizard 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 10 (+0)10 (+0)
Skills Insight +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He wears his silver hair down. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion.

Ideals: Joker. Flaws: Racist, Disease, PTSD. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Aldous Thornton, Male Human Ranger 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 10 (+0)6 (-2)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Deep blue spinel (1600 gp). Obsidian (15 gp). Smoky quartz (30 gp).


Social Check DCs

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