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NPC Generator

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Advanced [show]


Simon Stanford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor, and carries swords. His black hair is thinning but still full. His eyes are a pleasant gray.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His martial abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Simon Stanford, Male Human Fighter 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 500 gp. Obsidian (15 gp). Tourmaline (100 gp). Chrysoprase (80 gp). Amber (100 gp). 1 Minor magic item.


Social Check DCs


Bertram Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. He has silver hair. His eyes are violet.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. Bertram was born on a far western forest where he grew up under the tutelage of his mother, an expert Detective. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Fighting, Opinionated. Flaws: PTSD. Bonds: Immigrant, Job, Rich. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Bertram Melancon, Male Human Expert 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)11 (+0) 16 (+3)15 (+2)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 700 gp. 1 Superior lock. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Silk rope.


Social Check DCs


Guy Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light black in addition to tight pants, and sports empty pouches on his belt. His long white hair is drawn into a two foot long braid. His violet eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the south his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: Expand his business.

Flaws: Hedonist. Bonds: Job, Poor, Military. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Guy Marleigh, Male Human Paladin 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)9 (-1) 13 (+1)18 (+4)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Anthony Blakeley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his axe. His auburn hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Anthony was raised in a hard working conservative environment. He worked as a nervous Herbalist and found it very stressful. He then took over the family business and is one of the better Herbalist for hire.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Athletic, Impeccable. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Anthony Blakeley, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 7 (-2)13 (+1)
Skills Acrobatics +3, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 4000 cp.


Social Check DCs


Aldous Asheton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He sports a long silver beard, and similarly colored long hair. He has a dull look in his gray eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make him almost putty in your hands.

History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Joker. Flaws: Selfish. Bonds: Immigrant, Job, Has a crush. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Asheton, Male Human Aristocrat 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 7 (-2)16 (+3)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs

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