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NPC Generator

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Adam Merton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a red tunic with pastel highlights, and long yellow pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. He has styled his silver hair well, parting it to the left. This blue eyed northerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: The child of a Slave Trader, who enjoyed hunting, Adam was taken on many hunting expeditions. Adam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Passionate, Gifted. Bonds: Nature, Job. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Adam Merton, Male Human Druid 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp.


Social Check DCs


Kody Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He has a large green mantle and cape that has been intricately interwoven into his brown robe. Beneath his clothing is a huge mess of scar tissue. He has styled his black hair well, parting it to the right. His skin is flawless and his brown eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Kody was born in the east. At a young age he loved to build and create. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Persistence. Bonds: Slave, Attractive, Nature. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Kody Dumph, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)11 (+0) 9 (-1)16 (+3)
Skills Acrobatics +0, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Clerebold Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin red vertical stripes and green pants. His skin is fair and his fingers are delicate and long. He has styled his white hair well, parting it to the right. This brown eyed northerner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Optimist, Entrepeneur. Bonds: Rich, Job, Enemies. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Clerebold Clive, Male Human Bard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 200 gp. Bloodstone (30 gp). Fiery yellow corundum (1400 gp). Violet garnet (1400 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Colton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears dark leathers with embroidery. He has no hair. This green eyed northerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. In his 18th year, his parents were killed by a goblins raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Adventurer, Enemies. Occupation: Soapmaker

Voice: Low range voice

Attributes [hide]

John Colton, Male Human Expert 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)11 (+0) 18 (+4)9 (-1)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with violet stripes complete with hood. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a auburn handlebar mustache and slicked back auburn hair. His amber eyes peer out from beneath his feathered blue hat.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to end his boredom

Ideals: Professionalism. Flaws: Mundane. Bonds: Religious, Military, Job. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Gilbert Melancon, Male Human Cleric 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: Rock crystal (30 gp). Brown-green garnet (40 gp). Iolite (30 gp). Alexandrite (1600 gp).


Social Check DCs

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