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NPC Generator

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Advanced [show]


Gerald Browning, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His white hair is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of southern immigrants he idolized his mother. Gerald was born on a far southern plains where he grew up under the tutelage of his mother, an expert Spy. He became a Spy soon after.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Optimist. Bonds: Attractive, Job, Immigrant. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Browning, Male Human Wizard 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Deception +5, History +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 800 gp. Citrine (40 gp).


Social Check DCs


Patrick Byron, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is cut close to his head. His gray eyes dart from person to person to random spaces in the air.

Personality: Patrick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert, Fighting. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Patrick Byron, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. Golden pearl (130 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Robert Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white coat over a grey low-cut shirt, and a broad hat upon his head. His chestnut hair is cut short with large spiked bangs in the front. His eyes are blue.

Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is content; and an old rival family wants him found

Flaws: Insane, Mundane. Bonds: Family, Military, Immigrant. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Robert Graeme, Male Human Aristocrat 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Charles Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. He carries a battered longsword and tarnished greatsword as well. He wears his hair in dreadlocks. He has blue eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Disciplined. Flaws: Fearful, Mundane. Bonds: Religious. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Tindall, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 17 (+3)15 (+2)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Guy Springfield, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a faded coat and loose pants complete with feathered hat. Beneath his clothing is a huge mess of scar tissue. He has styled his red hair well, parting it to the right. His eyes are a pleasant amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was always a brilliant, if unscrupulous mind. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Antagonistic, Impulsive, Insane. Bonds: Slave. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Guy Springfield, Male Human Druid 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 14 (+2)13 (+1) 7 (-2)15 (+2)
Skills Arcana +4, Athletics +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Coral (100 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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