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NPC Generator

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Advanced [show]


Gerald Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is white and curly. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he seems to be bored by most things

Ideals: Athletic, Fighting. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Gerald Roscoe, Male Human Rogue 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 100 gp. Onyx (50 gp). Peridot (50 gp). Obsidian (4 gp).


Social Check DCs


Gomory Winterbourne, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise violet.

Personality: He is irascible and easily irritated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gomory was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He would like to get married and retire; and regain custody of his daughter

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Family, Rich. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Gomory Winterbourne, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)17 (+3) 8 (-1)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 9
Languages Common, Auran, Dwarven, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Gerald Bentham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He is dressed in earthy colors with a pastel and blue handkerchief worn on his right side, and his gloved hand is found clutching a hammer. He has done his best to style his chestnut hair to look like a famous performer. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the south. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: A strong sense of loyalty to Human people; and to be a sailor again

Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Poor, Job. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Gerald Bentham, Male Human Rogue 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 4000 sp. Obsidian (13 gp). Peridot (30 gp).


Social Check DCs


Don Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey cloak and cross-gartered red stockings. His auburn hair is cut short. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 6 years old his parents immigrated from the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by orcs. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Antagonistic, Impulsive. Bonds: Job, Immigrant, Enemies. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Don Yeardley, Male Human Cleric 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)8 (-1) 11 (+0)12 (+1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 11000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adelard Clinton, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly black, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelard Clinton, Male Human Ranger 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 30 pp. Chrysoprase (70 gp). Fire opal (1300 gp). 1 Minor magic item.


Social Check DCs

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