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NPC Generator

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Advanced [show]


Arnold Tatum, Male Human [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He works hard and plays hard.

History: When he was but 8 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: To get a good night's sleep; and to protect his home

Flaws: Hedonist, Insomniac. Bonds: Guardian, Immigrant, Job. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Arnold Tatum, Male Human Cleric 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 1 Half-Plate.


Social Check DCs


Everard Darlington, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. His hair is long and chestnut with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He has gleaming, smiling amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends

Ideals: Joker, Entrepeneur. Flaws: Insane. Bonds: Adventurer, Religious. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Everard Darlington, Male Human Adept 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 100 gp.


Social Check DCs


Gerard Rutherford, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears dark leathers with embroidery. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and he wants revenge against gnolls

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Job, Enemies. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Gerard Rutherford, Male Human Aristocrat 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)14 (+2) 12 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Auran, Infernal
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 300 gp. Hematite (11 gp). Banded agate (11 gp). Moss agate (11 gp). Emerald (1200 gp). Obsidian (11 gp).


Social Check DCs


Anselm Wellington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears just a yellow suit. His black hair is kept up in a ponytail inside a Stetson hat. His thin eyebrows rest above his beady brown eyes.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He is lazy and tries to find solutions quickly.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Lazy. Bonds: Poor, Slave. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Anselm Wellington, Male Human Druid 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 12 (+1)6 (-2)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2700 sp.


Social Check DCs


Kyle Weld, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears baggy violet pantaloons and a white scarf. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his green eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He now owns his own business.

Motivation: He wants revenge against giants; and many giants want him driven away

Ideals: Artistic. Bonds: Enemies, Job. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Kyle Weld, Male Human Bard 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 48 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)18 (+4) 16 (+3)12 (+1)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 13
Languages Common, Terran, Orc, Dwarven, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 3000 sp. Black star sapphire (700 gp). Moonstone (80 gp). Jasper (80 gp).


Social Check DCs

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