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Advanced [show]


Shane Remington, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Crown-heir does. He has a slight overbite and is overall scrawny. He has wavy white hair. His skin is flawless and his green eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He struck the Crown-heir job and began his own company from there.

Motivation: Wants a kiss.

Flaws: Cynical. Bonds: Job, Attractive, Has a crush, Immigrant. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Shane Remington, Male Human Barbarian 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Trym Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Animal Trainer. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His auburn hair is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He feeds upon the attention of others.

History: He was raised in a forest tribe. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Artistic, Fighting. Flaws: Addict. Bonds: Rich, Attractive, Nature. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Trym Pinkerton, Male Human Paladin 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2300 sp. 1 Masterwork Common Melee.


Social Check DCs


Gerard Wharton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a black shirt with thin brown vertical stripes and pastel pants. His black hair is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with writing.

History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's attracted to the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Wharton, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 17000 cp. Zircon (20 gp). Azurite (11 gp). Malachite (11 gp).


Social Check DCs


Patrick Brandon, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. His white hair is cut short. His violet eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Barrister and found it very stressful. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: Attractive, Job. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Brandon, Male Human Rogue 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)7 (-2) 13 (+1)9 (-1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Tiger eye turquoise (7 gp). 1 Minor magic item.


Social Check DCs


Balimaar Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man wears just a black suit. He is muscular with a powerful set of arms. His hair is white and curly. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Armorer. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Balimaar's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: To protect his home; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Job, Adventurer, Poor, Guardian. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Balimaar Hadleigh, Male Human Bard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)16 (+3) 7 (-2)8 (-1)
Skills Animal Handling +0, Intimidation +1
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 400 gp. 1 Disguise kit. 1 Good lock. 1 Good lock. 1 Magnifying glass.


Social Check DCs

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