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NPC Generator

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Advanced [show]


Dustin Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His hair is white and curly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Depressed, Antagonistic. Bonds: Rich, Adventurer, Military. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Dustin Ashley, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)17 (+3) 11 (+0)10 (+0)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon, Celestial, Druidic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Theodoric Presley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. His skin is fair and his fingers are delicate and long. His black hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: He got into the Architect business at a young age. Brilliant and gifted he never wanted to apply himself. He has worked as a Architect like his father before him.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Secretive, Shy. Bonds: Attractive, Job, Rich. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Theodoric Presley, Male Human Monk 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 18 (+4)8 (-1)
Skills Perception +7, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Violet garnet (800 gp).


Social Check DCs


Lance Wentworth, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green tunic with tan highlights, and long blue pants that bunch up around his shoes. His white hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Meet up once more with his childhood friend; and he feels threatened by others

Flaws: Antagonistic, Disease, Fearful. Bonds: Job, Adventurer. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Lance Wentworth, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Balimaar Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His white hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Bowyer, who enjoyed hunting, Balimaar was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Marshal.

Motivation: Sabotage a competitor; and to be a bowyer again

Flaws: Ugly, Addict. Bonds: Job, Nature, Slave. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Balimaar Enfield, Male Human Warrior 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)12 (+1) 15 (+2)16 (+3)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Randal Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and blue robe with the hood down. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His fierce amber eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Randal was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Job. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Randal Winterbourne, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs

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