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NPC Generator

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Advanced [show]


Bertram Oakley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and prefers to wear flannel. His hair is silver and curly. His gray unseeing eyes seem to look past you.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was taken from his home at a very young age. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Rich, Slave. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Bertram Oakley, Male Human Adept 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)11 (+0) 9 (-1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Violet garnet (800 gp). Black opal (1600 gp). Coral (150 gp).


Social Check DCs


Patrick Fidget, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear green tank tops with brown pants. His hair is short and red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: Patrick hails from a village terrorized by gnolls. He has had some formal writing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Guardian, Enemies. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Patrick Fidget, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)8 (-1) 15 (+2)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Hugh Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries bastard swords. He has moderate length red hair. His eyes are brown and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.

History: Hugh was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister.

Ideals: Fighting. Flaws: Impulsive, Racist. Bonds: Attractive, Family. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Hugh Tindall, Male Human Adept 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 15 (+2)8 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp. Golden yellow topaz (1100 gp). Blue quartz (4 gp). Hematite (4 gp). Alexandrite (1100 gp).


Social Check DCs


Lance Gyula, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He very much looks the part of a Banker. Beneath his clothing is a huge mess of scar tissue. His white hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Banker business at a young age. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.

Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Job, Slave. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Lance Gyula, Male Human Ranger 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +1, History +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp. Hematite (5 gp). Moss agate (5 gp). Hematite (5 gp). Azurite (5 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs


Charles Hackney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a long, blue, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His red hair is braided into rings. His green eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: He was born in the south, but his parents moved at a very young age to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence. Flaws: Secretive. Bonds: Slave, Attractive, Immigrant, Family. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Charles Hackney, Male Human Adept 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 700 gp.


Social Check DCs

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