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Advanced [show]


Gerard Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his glaive ready. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Fighting, Philantrophist. Bonds: Attractive, Poor, Has a crush, Nature. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerard Garfield, Male Human Bard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Silver pearl (140 gp). Black star sapphire (600 gp). Aquamarine (1500 gp).


Social Check DCs


Tim Tinley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His hair is silver and curly. His eyes, though not visible through his cowl, are brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Tim Tinley, Male Human Druid 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 900 gp. Sard (60 gp). Freshwater pearl (4 gp). Bloodstone (60 gp).


Social Check DCs


Gerard Hayes, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a yellow and white handkerchief worn on his right side. He keeps his blonde hair in a pixie cut. He has gleaming, smiling violet eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: When he was but 3 years old his parents immigrated from the east. He worked as a nervous Adventurer and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and doesn't want to be a adventurer and was forced into it by his family

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Job, Family. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Gerard Hayes, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gerald Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his brown hair down. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 6 years old his parents immigrated from the south. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Gerald Churchill, Male Human Barbarian 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 10 (+0)15 (+2)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Cooper, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. He has green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Clerebold was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Ideals: Disciplined. Bonds: Poor, In love, Family, Religious. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Clerebold Cooper, Male Human Monk 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)11 (+0) 13 (+1)8 (-1)
Skills Insight +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 400 gp. Black pearl (1100 gp). Aquamarine (1100 gp). Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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