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NPC Generator

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Advanced [show]


Drogo Ramsay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears baggy pastel pantaloons and a brown scarf. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: To end his boredom; and wants his loneliness to end

Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Drogo Ramsay, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)8 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 60 pp.


Social Check DCs


Thomas Skelton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. Thomas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and balancing his hectic life and new carpenter responsibilities is difficult

Flaws: Ugly, Hedonist, Insane. Bonds: Guardian, Religious, Job. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Thomas Skelton, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp. Alexandrite (500 gp).


Social Check DCs


Wymar Clare, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a green coat over a pastel low-cut shirt, and a small hat upon his head. His chestnut hair is still thick. His eyes are gray and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the east his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.

Motivation: Regain custody of his son.

Flaws: Ugly, Sensitive. Bonds: Family, Poor, Mentor. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Wymar Clare, Male Human Monk 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Terran, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. Jet (70 gp). Eye agate (7 gp). Jacinth (2000 gp). Lapis lazuli (7 gp).


Social Check DCs


Chad Brady, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. He wears his blonde hair up. He has green eyes and a yellow hat with a black feather.

Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Chad Brady, Male Human Rogue 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)10 (+0) 17 (+3)14 (+2)
Skills Medicine +6, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tattered old clothes. He keeps his long red hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father took him hunting and taught him how to get in the mind of other creatures. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor, Nature. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Nicholas Fawcett, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Zircon (40 gp). Deep blue spinel (800 gp). Peridot (40 gp). Red garnet (120 gp).


Social Check DCs

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